Reaper's Corner Sets Up Shop in Atlanta
by , May 9th, 2012 at 07:50 AM (442 Views)
[COLOR=#add8e6]INK!!!!!!!!!! ok not quite. so i recently downloaded The Walking Dead Episode 1 fromthe PSN store and i have to say, i am enjoying it. let me clarify real quick, Telltale Games has bought the rights to The Walking Dead video game, and episode 1 is out now. you can buy episodes as they come out or you can preorder the whole season at once and download them when they are released every month. i preordered the whole season. my guess is that unless you've played the game you won't get why i screamed ink at the beginning. you play through the game as Lee Everett, convicted murderer on his way to prison (sound familiar yet?) and you escape when the outbreak swings full tilt. fortunately, lee is a good guy, so you clearly aren't the cause of the outbreak, nor are you king of the zombies. you do, however, fight seceral zombies in a very walking dead way.
[IMG]http://www.dreadcentral.com/img/news/mar12/pd2.jpg[/IMG]
so, i'm really not sure what this would be classified as, i mean, i guess it's kind of an action game, but the character development and interaction is more like a rpg, but it's not an action/rpg, it's kind of this weird story telling experience, but still really awesome. a lot of the game is scripted events, but that's ok because it works in the control scheme. you look around using this reticle on the screen and there are a lot of things in the environment that you can interact with, so when you are walking around, or in some scriptecd events, you can interact with the environment. the reticle looks like thae d-pad and, surprise surprise, the directions on the reticle correspond to directions on the d-pad, and to the button layout on the controller. so you put your reticle over something and you get certain options: look at hte item will be up, interact with the object will be down, and interacting with the object using other objects you've found will be either left or right or, in the case of multiple items, both. you move the reticle with the right stick and move lee with the left stick.
[IMG]http://cdn.ientry.com/sites/webpronews/pictures/walkingdeadgame_616.jpg[/IMG]
combat is done through quicktime events. as a zed crawls towards you, you have to look around for a weapon, you see a shotgun, you pick it up, zed is getting closer, you need a shotgun shell, you look around and find one, you pick it up, you load it, zed is getting closer, you drop the shell, you pick it up, you put it in, zed is bearing down on you, you rack the slide, you find zed in your reticle and engage, you blow zeds head off. zed is crawling up your legs, you center zed in reticle and engage, you kick zed, zed grabs you, quicktime event tap x to close the brackets, then press triangle to break zeds grip. combat isn't about control, it's about lack of control. that's what makes it so stressful, in other games, you can move and strategize, here you are only reacting. rember heavy rain? this is a lot like that in the way it's set up. but this game isn't really about the zombies, or the combat, it's about the people, much like the walking dead show.when you converse with people, you have options, and you have a time limit to pick a choice. you can lie, tell the truth, give the silent treatment, or be aggressive. how you treat people, the alliances you forge, it all comes together to influence how the game unfolds.
[IMG]http://www.dreadcentral.com/img/news/mar12/wdg1.jpg[/IMG]
so the art style. as you can see in the pics, the visuals are very stylized. there is a definite comic book aesthetic here that was put into all aspects of the game. the camera angles are done brilliantly. if you've ever watched kick ass then you've seen what i'm talking about: all the camera angles are done intentionally to mimic how a frame in a comic book would look. since the original source material was a comic, this aesthetic is very appropriate here, and done very well. all the combat is framed like it would be in a comic, every scene is set up to read like a comic. if you stopped at regular intervals throughout the game and took screen shots, you could make a comic here.
[IMG]http://cultofmac.cultofmaccom.netdna-cdn.com/wp-content/uploads/2012/03/Screen-Shot-2012-03-21-at-12.08.27-2.jpg[/IMG]
and the whole story is canon. rick wakes up, i think, a month or so after the outbreak begins, well here you are living through it. this story is actually relavent to the story we all know and love from TV/comics (before you get your panties in a wad, the show starts the same as the comics, and that is what this leads to). you meet characters from the show, like glenn, hershel, maybe more. but you start to get an understanding as to why the characters from the show are the way they are.
[IMG]http://horrorhomework.com/blog/wp-content/uploads/2012/04/The-Walking-Dead.jpg[/IMG]
so, overall i love this game. i can't wait for the rest of the season to be released, as i expect a lot more zombie killing good times. 10/10
Check this out:
[video=youtube;u14YHB_u5D0]http://www.youtube.com/watch?v=u14YHB_u5D0[/video][/COLOR]0 Thanks, 0 Likes, 0 Dislikes, 0 Add to Bug Hunter, 0 Grammar, 0 WAPoints








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